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That was once a big part of WWE video games, but after being absent for several years, gamers now have multiple environments available to them over the course of a match:įalls Count Anywhere matches have taken on a new level of importance due to the ability to battle it out over the guardrail, on the ramp, in the production area, in the locker room and in Triple H's office, just to name a few of the possibilities. Tables matches aren't the only hardcore element that has undergone a makeover, however, as WWE 2K17 has brought back the ability to fight backstage and in the crowd. With the new system in WWE 2K17, however, it is easier and more rewarding to put someone through a table from almost anywhere inside or outside the ring.Īlso, the table meter means gamers now know exactly what they're working toward and how close they are to breaking the table, which takes away some of the frustration that was felt in previous games. There were too many instances of having to grab a tired opponent and drag them around the ring toward the table, and it took away from the realism factor. WWE 2K17 also features new and exciting ways to put opponents through tables, such as moves off the apron and even throwing a wrestler from inside the ring to the outside and through the table.Īs a long time player of the WWE video game franchise, I've never been a big fan of tables matches due to how difficult and contrived it could be at times.
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There was previously a level of randomness to the breaking of tables, but WWE 2K17 added a meter so gamers know when the table is ready to buckle. Tables have long been a staple in WWE and its video games, but WWE 2K17 makes them easier and more fun to use than ever before, particularly in tables matches, as seen in this video from WWE2Kdev: The biggest changes occurred in a couple of specialized areas, one of which is the use of tables. There is nothing more frustrating than coming out on the wrong end of a hard-fought match because of a timing mistake, which is why it's advisable for those who are new to the WWE 2K series to partake in some exhibition matches to test out the pin and submission controls before jumping into matches of importance, such as those in M圜areer.Īlthough slight tweaks have been made, the core gameplay is largely the same as it was last year. The bulk of the schooling comes down to the submission and pin meters since good timing is needed to avoid losing the match in critical moments. Anyone who has played one of the WWE 2K games in recent years is familiar with the controls and shouldn't have much of an issue picking up the controller and getting right into a match.įirst-timers may need a bit of an explanation, but it doesn't take long to get acclimated since the strikes and grapples are set up in such a way that it's difficult to make mistakes.